Scrolling Game Development Kit Forum
SGDK Version 1 => Help/FAQ => Topic started by: SmartBoy16 on 2008-04-30, 11:36:43 AM
-
i sort of noticed this with some games, but whenever the prite is either taller or wider than a single tile, you can walk right through the right or top sides of the tile. (the wizards demo somewhat shows this)
-
This is a known problem, and is due to the way that collision detection occurs. You can either choose to split the sprite into two sprites, or change the tileset size.
-
... or change the sprite size, or lay out your tiles differently, or use SGDK2 ;D