Scrolling Game Development Kit Forum

SGDK Version 2 => Help, Errors, FAQ => Topic started by: Vincent on 2009-04-28, 08:54:02 PM

Title: Save game files
Post by: Vincent on 2009-04-28, 08:54:02 PM
Hi guys,

I'm working on the save / load features of my game and it works like a charm.   8)  But I'm wondering, when the savegame function is called and it is not storing in memory, it should create a .sav file.  Where is that file created?  It doesn't seem to be in the exe folder...

Thanks! :)
Title: Re: Save game files
Post by: bluemonkmn on 2009-04-29, 05:11:25 AM
Because some operating systems prevent applications from writing to the program files directory without permission, it must be saved in an area reserved for user data. It should be in a path like C:\Documents and Settings\Ben\Application Data\SGDK2\Scrolling Game Development Kit\2.1.1.  This path is returned by the .NET framework with System.Windows.Forms.Application.UserAppDataPath.
Title: Re: Save game files
Post by: Vincent on 2009-04-29, 07:11:52 AM
Great!  Thanks a lot. :)
Title: Re: Save game files
Post by: bluemonkmn on 2009-05-04, 06:05:39 AM
I hope things are going well on this project and that you have recent backups (would hate to hear that something failed and you lost 3 days work and had to give up on the project as a result or something).  It sounds like you're making good progress on an interesting game.  I look forward to seeing it in the project listing and hearing other people's reactions.  Will you be posting it for all to try when you're done?
Title: Re: Save game files
Post by: Vincent on 2009-05-04, 07:15:05 AM
Hi!

Sure, it's going along well!  I didn't bump in any obstacle recently, that's why I didn't post any other question. ;)  For the moment, I am creating enemies.  They all have their unique aspect, attacks, etc.  But the code behind is very similar for each.  So it's not much brain work to create them since I completed the first one, but it takes time.  I've completed 5 enemies and done the graphics for 4 others.  I plan to have about 15 or 16 of them.  When the enemies are done, I will move on to level design.  And then create boss battles.  And then cutscenes...  And I guess that will be it for the first version.  I am a long way from there and I'm not in a rush.

If you want to see a version, I would be happy to post my work files as they are right now.  :)  There is only a test chamber in which I spawn enemies to test battles, projectiles to test trajectories, and power ups to test the powers of the character, etc.  For the graphics, I took sprites ripped from many games and I modified them to suit my needs, so there's definitely copyright issues coming at me! :p  I hope that by clearly stating that it is a free fan game,  no one will bother to sue me. ;)

Thanks for your interest. :)
Title: Re: Save game files
Post by: bluemonkmn on 2009-05-04, 12:03:48 PM
No need to expose your work in progress until it's ready (as far as I'm concerned) -- as long as I get to see it someday, I can wait.
Title: Re: Save game files
Post by: Vincent on 2009-05-04, 12:05:52 PM
Allright then.  Don't worry, you will see it eventually. :)