Scrolling Game Development Kit Forum
General => Off-Topic => Topic started by: Jam0864 on 2010-09-05, 05:17:54 AM
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http://users.soe.ucsc.edu/~bweber/dokuwiki/doku.php?id=infinite_adaptive_mario
Interesting concept
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Indeed! ;D
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That's annoying! I can't reach a difficulty level of 60 and more. :P I'm not good enough at Mario it would seem... ;)
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Interesting, but not the most important aspect of a good game. I don't play games because they;re challenging, but because they're entertaining. And I think challenge is only a small part of what makes them entertaining ... it just makes the gamer last longer. I think more important aspects of what makes a game entertaining is variety and exploration. In one sense, having generated content does make for a lot of potential variety, but I think adjusting the difficulty to meet the user's ability would only make it more frustrating. I'd rather just have generated content at a fixed level of difficulty. In another sense, though, generated content can't have as much variety as manually generated content because the generator will probably never be as smart as a human until computers are more creative than humans.
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Strong point there, bluemonk. :)