Scrolling Game Development Kit Forum

SGDK Version 1 => Help/FAQ => Topic started by: Eastfist on 2005-08-28, 10:58:52 PM

Title: Recording playback video
Post by: Eastfist on 2005-08-28, 10:58:52 PM
Hey gang,

I found a freeware program that will record our games during runtime into videos.

It's called CamStudio. Here's a link:

http://www.camstudio.org

I recorded a Runsetter demo you can view here, bottom of page:

http://www.geocities.com/eastfist/gamedev.htm


Unfortunately, no sound.
Title: Recording playback video
Post by: bluemonkmn on 2005-08-29, 05:52:31 AM
Just a reminder.  This may be good for making stand-alone videos for previews and whatnot, but if you want an automated sequence within your game you should use the record and playback wizard in the scripting wizard.

I saw you also made your own UI modifications.  That looks cool.  I don't remember if you told me about that before or not.  I do remember there are a few people who have been interested in making UI modifications, but I think they were more interested in "skinning" the whole thing, which I think is a little different.  And I don't know of any application that is a development tool or is this sophisticated that is skinnable.

If you wanted to upgrade your modifications to 1.4.6, you might find WinMerge a handy tool (winmerge.sf.net).  I don't think I made too many changes in 1.4.6, so merging your changes with mine should be relatively easy with the help of WinMerge.  Of course if I had a choice, I'd rather see Runsetter 1.52 and 2.0 :).
Title: Recording playback video
Post by: billybob884 on 2005-08-29, 09:49:03 AM
i had a program like that called Camtasia, but it made very choppy videos
Title: Recording playback video
Post by: durnurd on 2005-08-29, 12:18:20 PM
The only way I can think of to make non-choppy video animation of an SGDK game would be to either have a very very fast computer or get a video card that lets you ouput to a VCR (Either S-Video or RCA) and then just record it.
Title: Recording playback video
Post by: Eastfist on 2005-08-29, 02:33:28 PM
Quote
I saw you also made your own UI modifications. That looks cool. I don't remember if you told me about that before or not. I do remember there are a few people who have been interested in making UI modifications, but I think they were more interested in "skinning" the whole thing, which I think is a little different. And I don't know of any application that is a development tool or is this sophisticated that is skinnable.


Yup, skinning it doesn't add to the functionality. I made the forms bigger and such for mine eyes. Minor, minor changes. Had VB6 Pro all along, just never touched it, so I had to learn it.

Quote
The only way I can think of to make non-choppy video animation of an SGDK game would be to either have a very very fast computer or get a video card that lets you ouput to a VCR (Either S-Video or RCA) and then just record it.


But then you have to digitize it into an AVI or MPEG. CamStudio captured some frames so fast sometimes the layers didn't draw. I had to manually go through the whole capture and remove blank frames. O, it was a pain.
Title: Recording playback video
Post by: durnurd on 2005-08-30, 10:56:29 AM
But at least digitizing it doesn't have problems with that kind of thing.  It will capture it at exactly the same speed as it would play at any other time, and it doesn't take many extra CPU cycles.