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SGDK Version 1 => Help/FAQ => Topic started by: jweldon on 2005-12-27, 04:44:28 PM

Title: Tiime Delay Tile Switching
Post by: jweldon on 2005-12-27, 04:44:28 PM
I have another question for you guys out there.  Is there a simple way to have tiles change into other tiles by themselves?  Here is what I am trying to accomplish if it will help you think through somethings.

I have a level that I created a function to turn some water (solid) tiles into ice tiles wen use a magic potion.  The player can cross the ice tiles but not the water tiles.  I can figure out that part, but I am looking to some how change the ice times back to water after a period of time or after the player has left the ice tiles.  Any thoughts???  Thanks for the help.
Title: Re: Tiime Delay Tile Switching
Post by: jweldon on 2005-12-27, 06:27:51 PM
Oops!!  Nevermind I think I found out how to do it..  I will use the Special Function Copy/Paste to Switch it back after I have crossed the ice.  If you have other ideas or ways I still would be open to trying them...
Thanks again.
John