Scrolling Game Development Kit Forum
SGDK Version 1 => General Discussion => Topic started by: durnurd on 2006-01-02, 11:14:45 AM
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I found this program (also on SourceForge) that looks like a pretty good graphics editor designed specifically for creating tile-based 2d game graphics. So if you have problems with the full-screen graphics editor or just don't like full-screen, then here's a pretty good replacement for the graphics portion. (And it's easy to import the graphics into SGDK)
http://tilestudio.sourceforge.net/
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Or, for that matter, if you want to make nice graphics. I mean, the built-in SGDK graphics editor is nice, but this is frankly just nicer.
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hmmm, i belive ive seen this before, but it looks a lot different. must have changed a lot since i saw it last. wasn't very easy to use when i found it though...
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It has pretty good functions, and handy tools for creating good graphics in a short amount of time, but I probably won't use it since you can only make tiles of just one size. I suppose SGDK has that over it [multiple sizes]. It's pretty handy though, like I said, I like the features.
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Well, SGDK can only use tiles of one size per tileset too. If you're talking about the map editor, I didn't take a look at that really, but the tile editor can make tiles of different sizes if you make different projects.
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Oh, wow, I didn't notice that. Well, in that case, I might try to figure this thing out and get used to it. It does seem easy to use, and now that I know you can change tile size, I might try to use it. Thanks for pointing that out :), I was just going to forget about it.