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SGDK Version 1 => Help/FAQ => Topic started by: mccool on 2006-07-01, 01:43:33 PM

Title: RPG is it Possible
Post by: mccool on 2006-07-01, 01:43:33 PM
I was wondering if i could make a turn style fighting game without scripting. ???
Title: Re: RPG is it Possible
Post by: durnurd on 2006-07-02, 05:01:30 PM
It would be approximately 90 times easier with scripting, but it would be possible, yes.
Title: Re: RPG is it Possible
Post by: mccool on 2006-07-03, 07:01:12 AM
i was thinking i could do somtin like this---

make two stationary sprites, one for player one for enemy.  Say i want my player to jump on the other guy. i would make a new f''follow path exactly'' sprite who wud follo a jumping path. id make it so when i hit 'space' for example id switch to a new sprite the jumping one and when hes dun id switch bak. i wud then hav the collision take an amount of the opponents life. Oh, and to choose wat attak 2 use (you can tell i dont like to type that much) there wud b assigned buttons or---try to grasp this concept---the player sprite wud b a mouse (computer Mousenot the one that goes sqeek) and there wud be special functions for each thing you click on by hitting space. the battle layer wud hav a scroll rate of zero and in it wud be an empty square for the menu. in the empty square it would teleport to a new location(branch of the menu)

                                                                                                                           i go 2 gr8 lengths to not script!!!! :D
Title: Re: RPG is it Possible
Post by: durnurd on 2006-07-03, 08:48:55 AM
Why do you have such an aversion to scripting if it makes the game work faster, smarter, and easier?  Also, having a mouse pointer controlled by the keyboard is somewhat counter-intuitive.
Title: Re: RPG is it Possible
Post by: Scott on 2006-07-07, 01:09:42 PM
 Maybe he can't script well :shrugs:
Title: Re: RPG is it Possible
Post by: sam on 2006-07-07, 01:46:37 PM
Wait a second...How do you get RPG out of this...
Title: Re: RPG is it Possible
Post by: bat on 2006-07-28, 01:14:03 PM
i like SGDK a lot, but RPGS are better made in "official hampster republic" or "rpg toolkit"
Title: Re: RPG is it Possible
Post by: bluemonkmn on 2006-07-28, 02:35:55 PM
"official hampster republic"?  Are you making that up!?
Title: Re: RPG is it Possible
Post by: sam on 2006-07-28, 05:40:01 PM
whoa. he isn't makin' nothin' up. I just found the kit. I didn't download it though...but it does exist, top result for official hamster republic on msn search...and yah I know you like google bluemonk...msn's just default for my comp
Title: Re: RPG is it Possible
Post by: bat on 2006-07-28, 06:41:08 PM
i spelled hamster wrong though...  ;)
Title: Re: RPG is it Possible
Post by: bat on 2006-07-28, 06:43:13 PM
You wouldn't believe how many free game creators there are!!!
But i have to say,most aren't near as stable(or cool) as SGDK.
Title: Re: RPG is it Possible
Post by: sam on 2006-07-28, 07:08:20 PM
http://www.ambrosine.com/resource.html
Too many on this site... :)
I've tried a lot of them and most of them are still in development or just plain suck...
This kid I know downloaded RPG Toolkit. He thinks he's like super good because he can make games with that. I downloaded it. It sucks. It's pretty much like pre-made stuff you just put into a game. Other than story, all the games made with it would be the same.
whoa, if I dont know if that was off-topic or not...I suppose it doesn't really matter...
Title: who knows wut?
Post by: bat on 2006-07-28, 07:34:21 PM
thanks 4 that website!!! i love finding new freeware!  ;D
Title: Re: RPG is it Possible
Post by: mccool on 2006-09-05, 01:54:51 PM
one thing i love about SGDK is how the engine easily covers many issues involving game creation, solidity, collisions, jumping, gravity , tilesets, ect.. on most other systems i cant find where the thing covers all of these issues.
Title: Re: RPG is it Possible
Post by: bat on 2006-09-07, 08:01:15 PM
don't totally hack at rpg toolkit, yes its made only for rpg's but, really! it's llike saying that pokemon is just like final fantacy