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SGDK Version 1 => Help/FAQ => Topic started by: Kainashi on 2006-07-20, 12:11:06 AM

Title: How do I use custom bmps?
Post by: Kainashi on 2006-07-20, 12:11:06 AM
 I made a bmps for my character in my game with microsoft paint, but dont know how to put them as a tileset 
in gamedev..Please help.
Title: Re: How do I use custom bmps?
Post by: eric22222 on 2006-07-20, 12:35:41 AM
First thing you'll need to do is figure out the width and height of the tiles. It should be the same throughout the bmp. In GameDev, click on the tilesets icon. Enter in the tiles' height, the tiles' width, and a name. Then click on load image. Find the file there. If everything was entered right, you'll be able to use those as tiles.
Title: Re: How do I use custom bmps?
Post by: bluemonkmn on 2006-07-20, 05:49:29 AM
Depending on how you saved your graphics, you might also find the "Assemble/Slice Tilesets" command in the tools menu useful.  Bring up that window and press the F1 key for help on what it does and how to use it.
Title: Re: How do I use custom bmps?
Post by: Kainashi on 2006-07-20, 12:34:53 PM
Alright, thanks guys!  ;D