Scrolling Game Development Kit Forum

SGDK Version 1 => Script => Topic started by: tprime on 2007-11-07, 10:18:03 PM

Title: Scripting Easier
Post by: tprime on 2007-11-07, 10:18:03 PM
Any way to make scripting easier?
Title: Re: Scripting Easier
Post by: Jam0864 on 2007-11-07, 10:54:12 PM
I don't think so. People I know who know how to script/program seem find it easy once they know how to do it, just it's hard to get used to.
All I know is html, which i don't even think is really classed as scripting or programming as it is SO basic.
Title: Re: Scripting Easier
Post by: bluemonkmn on 2007-11-08, 06:45:20 AM
It's a little easier in SGDK2 because the documentation is better and the editor is integrated with the environment.  Furthermore, if you're really desperate for a much nicer environment (in SGDK2), you can compile the project, load it into Micfosoft Visual C# Express, and edit it and test it in that environment (which has pop-up tips and a full debugger and everything), then when you're ready, copy the completed code back into your project.  But the scripting process for version 1.x isn't going to improve much, I'm sorry to say.  I think there are nice editors for VBScript available, which do syntax highlighting and such.  You may want to use one of those instead of Notepad, but beyond that, I don't think there's much to do about it.  It would be nice if there were some VBScript editor that would allow you to add references (like GameDev.exe) and give you pop-up help like Visual Studio does, but I'm not aware of such an environment.
Title: Re: Scripting Easier
Post by: tprime on 2007-11-12, 09:29:36 PM
Okay! :D