Scrolling Game Development Kit Forum
SGDK Version 2 => General Discussion => Topic started by: Red_Phase on 2011-08-23, 01:27:02 PM
-
I am currently trying to make a CS extension that enables audio playback for free. Its open source and free for commercial use.
It uses tao.sdl/sdl.NET.
Are there any problems with trying to add support for audio,networking as it pertains to SGDK2?
Maybe we can find a way to add networking support(SDL_net) via an external cs.
-
SGDK2 should be ready to accept new audio support without any problem. The IDE is hardwired for FMODEx (when previewing a sound), but the game project framework is not hardwired to any specific audio library. Hope things go well.
There is a network demo / proof-of-concept project posted in these forums somewhere, but if you think a more formal network library could be provided, that'd be great too.