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Script / Special Function Reset... Is it possible?
« on: 2006-03-08, 10:47:43 AM »
I have several special functions on a map set as "initial touch only" and as "remove after use". I'd like for them to essentially reset so that the player can retrigger them if they die and start the level over. Currently, when the player dies I am triggering a special function that calls a map switch to the same map. The sprites all reset but the speical functions are no longer active. Is there any way to get the special functions to activate after the player has triggered them once and died (i.e. reloaded the map)?
P.S. I am a scripting newb, so if this can be accomplished through a special function, so much the better.
P.S. I am a scripting newb, so if this can be accomplished through a special function, so much the better.