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« on: 2012-05-09, 05:45:16 PM »
So I've finally been able to get back into SGDK2 after some time away for finals and such, and a friend of mine and I want to get into making our own simple games. We've battled our way through the tutorials, and we're having a good time, but we need a little further assistance.
The first one we wanna make is a simple, single-screen, Super Meat Boy/Bounty Bob Strikes Again kind of platform/puzzle game. Real simple stuff; a lot of jumping and picking up keys and simple enemies and such. And I'll be the first to admit it, we're both...kinda stupid. Does anyone have a good sample game or a tutorial or anything for this kind of thing? I'm the kind of guy who learns better by reading examples than by doing, to be honest, and I've been sitting here for a few hours trying futilely to get started.
I feel bad for asking; I'm not trying to get anyone else to do my work here for me or anything, I just find myself a little overwhelmed by SGDK's options and I'm just looking for a better jumping-off point. Just some examples for simple player movement and platform behavior, maybe some better ideas on how to actually make levels (as I've just spent a few hours on trying to do one example map, and I'm not sure what I'm doing wrong!) would be forever appreciated.
Thanks in advance, and sorry again for being such a dumb noob. :nerd: