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Topics - bat

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1
Hello all, it's been too long. I recall a tileset that was made by a famous graphics designer and he donated it to SGDK or something like that. I can't remember what it was called or how I can find it now. He had some half-finished jeopardy trivia snes game graphics too. Hopefully someone knows what I'm talking about.  :)

2
Off-Topic / old pentiumIII
« on: 2007-02-03, 09:34:36 PM »
hey, i have an old 98 w/pentiumIII (used to be pentiumII) processor yet win98 doesn't seem to notice...it says i have a "Pentium (r) II Processor to AGP controller." anyone have ideas? could this be 98's way of dealing with a PIII processor?  ???







3
Off-Topic / hey Bluemonkmn or Proc...
« on: 2007-02-03, 08:51:53 PM »
is there a chance this forum could get a chat room type thing?  like on gamedev.org?
or maybe a irc chat thing?

4
Off-Topic / looking 4 Bulbaboy
« on: 2007-01-27, 12:34:29 AM »
does anybody know Bulbaboy?  he said he had worked on a grappling hook, a long time ago... but he seems to be dormant with his posts...

5
General Discussion / lemmings??
« on: 2006-12-16, 02:17:33 PM »
could lemmings be made in SGDK?   the hardest part would be making the land blowup, or get scooped away...

6
Off-Topic / uh.. my monitor...
« on: 2006-11-26, 01:28:14 AM »
my monitor (when i come out of hibernation mode only) sometimes has a 32 X 32 multi-colored square perfectly in the upper left hand corner of my monitor.  ANyone know wut this is?

7
Help/FAQ / random movment
« on: 2006-11-16, 10:42:21 PM »
any sugesstions for how to make a sprite move randomly (wandering around)?  this would be in a view like Bluemonkmn's dungeon/wisard game

8
Script / vb syntax
« on: 2006-11-12, 01:50:16 AM »
Could some skillful VB prgrammer please layout what the syntax of VB should be, and/or the differences of something like Qbasic/freebasic verses visual basic?

like does there have to be tabed spaces for certain commands?

9
Script / the targeter... hehe,sorry...
« on: 2006-10-10, 10:31:59 PM »
Option Explicit
dim
AngleRadians=0

Sub Player_OnControllerMove(OldActions, NewActions)
  TargetSprite.X = PlayerSprite.X + Cos(AngleRadians) * 100
  TargetSprite.Y = PlayerSprite.Y - Sin(AngleRadians) * 100
  if ACTION_BUTTON3 then
  AngleRadians = AngleRadians + 3.14159265 / 18
  Elseif ACTION_BUTTON4 then
  AngleRadians = AngleRadians + 3.14159265 / 18
 
End Sub




yah, thats my code, i cant get it to work, Durnard,or Blue M. please explain how to make a simple targeter that you aim around a point, i just keep getting errors... i don't get "where" sgdk joins with vb script,
sorry to be such a pain, i just don't get it...

10
Off-Topic / Graphing calculators!!!
« on: 2006-09-18, 10:17:47 PM »
any good programs/sites on anything cool related to graphing calculators?

www.ticalc.org is cool, lots of programming help and games

i never realized how cool they are!

11
Projects / Roboninja unclutterd
« on: 2006-09-07, 07:16:55 PM »
i guess i should explain wut i've been thinking about doing in the game (i feel like, or rather am a vaporware guy, but hey! i really am going to finish this game... REALLY!)

ok... i'm going to have a ninja dude that walks to the right, has an aimable (while moving)  shuriken (ninja throwing star) and has to defeat groups of robots, that lay communication devices used to take over the world, and after 2 or so scrolling levels a boss comes in. I hope to have a "real world" kind of interface, where you can actally just jump into a car or something and start driving it, or be able to walk into any ramdom building you want to.  So, i guess it's sort of going to be a side scroller/rpg.
(not exactly like, but close to Zelda II: the adventure of Link) Hopefully the ninja character will be able to double jump and karate fight too...

(this is REALLY off topic, but y did the fourum mangaer not put the afro  ( :) ) face on here?)

12
Off-Topic / txt drawings
« on: 2006-08-28, 11:31:34 PM »
i thought it would be cool to have a place for the txt drawings board people make... i don't know if anybody has drawn one... here's my 2 cents:
                                      /\
                                    /    \
                                  /_____\
                                /\        / \
                              /    \    /     \             
                            /_____\/____ _\         yay tri-force!

13
Script / basic vb stuff
« on: 2006-08-25, 10:00:24 PM »
Quote from: bluemonkmn on 2006-08-15, 09:41:41 am
You need to put "Option Explicit" at the top of your script to force you to declare variables before you try to use them.  Then you also need to initialize "Target" and "ninja" since you never set those variables to anything befor trying to use them as if they were variables representing sprites.

how do you declare/initialize variables in VB? and is there a command that "grabs" a sprite that is not your main character and lets you use it as a variable?

14
Off-Topic / nano tech
« on: 2006-08-14, 04:40:04 PM »
has anyone looked into nano tech much?  it's almost scary. 

15
Off-Topic / On making a Simple Flash game...
« on: 2006-08-12, 04:22:41 PM »
I know there are tHoUsAnDs of forums for making flash games, but does anyone have any pointers?

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