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Script / Re: Error message: Error playing map: Subscript out of range
« on: 2006-11-06, 12:41:55 PM »
Just wanted to let you know that I did get this fixed. As it turns out, the script I was using was checking Case 0, 2 or 1, 3 to tell if it was facing left or right and accelerating or drifting. The sprite that I was using only had left / right cases, not left / right and accelerating / drifting cases, causing the game to crash. Changed the sprites, and now it works great.
Thanks for your help, knowing that it was trying to check for something that didn't exist really helped with finding the problem.
Thanks for your help, knowing that it was trying to check for something that didn't exist really helped with finding the problem.