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Messages - silvereagle201

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1
General Discussion / Designer Background
« on: 2011-08-09, 12:01:54 PM »
I am not sure what the Designer Background tab is for. Can someone explain it to me?

2
General Discussion / Map
« on: 2009-08-03, 10:27:01 PM »
I seem to have missed something in the tutorial. I am working on a game idea but when I try to place tiles on the map the repeat wherever I  move the cursor.  What do I do to place just one tile at a time? Also can I use one layer for a background and another for my main tiles and sprites and another for foreground tiles? I know how this works in version 1 but I'm not sure if it is the same in 2.

3
General Discussion / transparency
« on: 2009-07-31, 05:07:30 PM »
In the version 6 tile editor, I could create, say , smoke and copy it. Then i could use the Paste+ and transparency functions to paste it to a series of tiles ( like a genie ) to gradually reveal the genie  behind it, for an animation. I cannot see how this can be done in the version 7 tile editor. Can it be done?

4
General Discussion / Animated Tile
« on: 2009-07-28, 05:45:18 PM »
 I have a set of 8 tiles that make up an animated rope tile in SGDK1 using tile tile animation function. I wish to transfer the game I am working on to version 2, but cannot seem to figure out how to make the rope tile with the tile set editor. I know i'm thick, but I need a step by step guide on how to animate and save a tile in SGDK2.
Any help will be greatly appreciated!! I have been using SGDK1 for years, but really want to make the transition to SGDK2.

5
Help, Errors, FAQ / Animated tile
« on: 2009-07-28, 05:36:19 PM »
 I have a set of 8 tiles that make up an animated rope tile in SGDK1 using tile tile animation function. I wish to transfer the game I am working on to version 2, but cannot seem to figure out how to make the rope tile with the tile set editor. I know i'm thick, but I need a step by step guide on how to animate and save a tile in SGDK2.
Any help will be greatly appreciated!! I have been using SGDK1 for years, but really want to make the transition to SGDK2.

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