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Scrolling Game Development Kit Forum
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SGDK Version 2
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Motion Tracking in-game
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Topic: Motion Tracking in-game (Read 4836 times)
Tanja
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Posts: 606
Motion Tracking in-game
«
on:
2008-02-17, 05:24:56 AM »
the movie is a little bit long, you can fast-forward to its middle.
http://www.geemag.tv/viewVideo.php?video_id=1313&title=100_Marios_per_Hand_gelenkt
now that i saw this video, i wonder if sgdk2 would be able to do the same?
remember all the eye toy games for playstation. but THIS would really revolutionize controlling of sprites, wouldn't it?
how much work would that be, bluemonk? sure a lot, but imagine the publicity!
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bluemonkmn
SGDK Author
Administrator
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Posts: 2761
Re: Motion Tracking in-game
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Reply #1 on:
2008-02-17, 01:56:16 PM »
I think I'll get OpenGL and some of the lesser features done first
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Ben Marty
Scrolling Game Development Kit 2
Tanja
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Posts: 606
Re: Motion Tracking in-game
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Reply #2 on:
2008-02-17, 04:28:03 PM »
you are a reaaaaally pragmatical guy.
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Motion Tracking in-game