oh man, i tried so hard, but here occour problems i can't solve with my lack of logic...
1. the player sprite isn't in the middle of the screenplayer sprite: 64x64 pixel
map scrollable size: 0;0 or 2048;2048 (i don't see the difference!)
map view: 0,0,800,600
scroll margin left/right: 360
scroll margin top/bottom: 260
i created the rule "scroll player into view" like it was shown in the tu.
=> the player sprite moves too close to the bottom and right than it should do. strange, the margins should hold it almost in the middle of the screen. don't know why.
2. one layer is not visiblei have three layers:
earth in the foreground to walk on, zIndex:1
hills in the middleground, zIndex: -1
sky in the background, zIndex: -2
the hill layer is visible in my editor when i edit the earth layer. but not when i play in debug mode. don't know it that is important, but it's a tiny layer, which is is virtual size lengthened to be at same width like the earth layer. and it has an offset to take it down.
3. the sky layer doesn't scroll like i want it toit doesn't matter what scroll rates i do (-5 f. e.) , it scrolls with my player and the earth layer.
yeah, that are my main problems at this time. i thougt it would be easier. do i misunderstand something very fundamentally?
i tried and changed so many values but nothing worked.
there are two more questions: why isn't that cool feature from version 1 not available? i mean that you could just choose for a sprite: input device, or follow left wall and such things... now i have to script the easiest things. would it be possible to me, to use that feature from version 1, and copy the vb code in my version 2 game?
i will upload my game here
http://www.burg-halle.de/~st2210/sgdk/meins1.zip, maybe that will help to solve the problems... in advance, thank you very much
edit: now i've set up the game in sgdk1... everythings works fine... that's annoying. i am a little bit scared of bothering you too much. but i want to make a game as a semester project and need to make advantages. and i guess you want informations about bugs and so on...