Author Topic: Collision Masks  (Read 13124 times)

bluemonkmn

  • SGDK Author
  • Administrator
  • Fanatic
  • *****
  • Posts: 2761
    • ICQ Messenger - 2678251
    • MSN Messenger - BlueMonkMN@gmail.com
    • View Profile
    • http://sgdk2.sf.net/
    • Email
Re: Collision Masks
« Reply #15 on: 2007-12-01, 11:26:37 AM »
i think this can hardly be prevented, but with good planning for the sprite. no sudden width-changing or so.

I think that sums it up.  Everything is working as designed, but if your sprite suddenly changes size/shape and it was on the scroll margins, then the screen will have to scroll to keep the sprite inside the margins.  If someone created a new function like "SlideSpriteIntoView" that scrolled more gradually, then maybe it would be less noticeable.