yeah, i started it from my own computer. there was a silly moment when i startd it and no sound came, but this was because someone had changed the settings at the hi-fi equipment for the former presention. i can't really say how it was for the other people, normally i am very excited and just say the text and run through the game/project. i forgot to mention a few things, and run really fast through the game....
but since i did it with a program noone knew, i opend the game in the IDE and showed how one can use tilesets and program with rules. this was quite interesting for the others. my professors asked two silly questions, the first one asked if i could go into the background layers, and the second asked what my background music (from the kirby games) had to do with zeppelins.... :ugly:
it's really interesting that from 6 computers where i tested the games, only the three with a geforce 5900 were able to run it. i wanted to buy a new graphic card, but only when i am sure my games will run with it... silly situation. tomorrow i will test in the public computer pools.
i have choosen "Mistraal" to be the name of the game. i like it best, and for that name there are maybe three sites on google. maybe i will split it into two games. i changed the concept from dropping mail bags to dropping seed in a barren world of rocks, where are only a few sources of water. maybe it will be a game where you can play "7 days of genesis" or something, bringing vegetable and animal life to the world. and the player is some mysterious, sparkling god. maybe i go deeper in some exotic creation myths to use it and adapt the graphics (the aztec style is cool).
and for that museum in friedrichshafen, i would like to make the game like it was concepted before, with dangerous rain clouds wetting the ship and when there is the snow storm it will freeze partially. and you will have only a limited time before you come down and explode.
i hope the best to have the motivation to do this.
(p.s. the last two days i slept only 6 hours in total ^^)