Author Topic: SGDK2: Not just for side-scrollers  (Read 2990 times)

durnurd

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SGDK2: Not just for side-scrollers
« on: 2007-09-03, 09:13:22 AM »
As an example of a game you can make that's not necessarily what was in mind when SGDK2 was designed, here is a Tetris clone.  It acts slightly differently than Tetris (somewhat different speeds, scoring mechanisms, etc.), but it gets the idea across certainly.  Included in the project is a High Score Table custom object.

http://www.findmyed.com/files/tetris.zip
Edward Dassmesser

SmartBoy16

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Re: SGDK2: Not just for side-scrollers
« Reply #1 on: 2007-09-03, 01:52:54 PM »
i didn't think tetris could be done on SGDK :o
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durnurd

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Re: SGDK2: Not just for side-scrollers
« Reply #2 on: 2007-09-03, 10:25:05 PM »
One of the very reasons I made it.  SGDK2 is an incredibly versatile program compared to v1.
Edward Dassmesser