Author Topic: Tutorials on Opening and Death Screens?  (Read 4023 times)

Retro

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Tutorials on Opening and Death Screens?
« on: 2007-10-09, 04:09:11 PM »
Any good info out there about "Title" screens i.e. "Press Enter To Play" and so forth, and implementing "Game Over" screens?

bluemonkmn

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Re: Tutorials on Opening and Death Screens?
« Reply #1 on: 2007-10-10, 06:06:07 AM »
There are features for that built-into GameDev, which I haven't looked at in a long time so I can't tell you *exactly* how they work off the top of my head, but I believe it has something to do with using the ability of a "Message" special function to display a picture instead of a message, and also use the checkbox to automatically activate the function when the map/game begins (to act as a title screen).  I think I did this for the "Rolly the Purple Ball [...]" project.  I think there are a number of other projects that also do this.  If this isn't enough to help you figure it out, come back to explain where you got lost/stuck and we can look into it in more detail.