hm, i took a few tiles from the snowstorm graphic sheet and put them into my ground frameset. then i have put these tiles an one of my layers which are played. but it didn't worked properly, there is still a huge pause when starting the animation.
maybe there is another reason for this. hit me when i did unnecessary work, but i have created three tilesets, one for every snowstorm layer. at every tileset, the base is the snowstorm graphic sheet, but only one tile is animated. and the layers are filled with just this one animated tile.
(i know i need only one tileset for the three animated tiles, but so it is easier to keep the overview for me)
so, the snowstorm graphic sheet is supposed to be in the memory now, but maybe it is not storing the animations properly?
maybe i need to merge the ground and the snowstorm tiles to one frameset, and create the animations in it. (or i try the GetTexture feature you mentioned).