With a difficult semester behind us, Adam and I have picked back up on our project, Zinc. I created a pretty spiffy pause screen, and would like to get to it pretty quickly, that is, without waiting for the music to fade out. Since the pause button is scripted, I figured it'd be easier to simply tell the game to quit playing the music rather than go through a complicated string of special functions with assigned media. Here's what I've got:
ProjectObj.MediaMgr.Clip(ProjectObj.GamePlayer.rmap.BackgroundMusic).StopClip
Of course, I wouldn't be posting this if all went as planned. I wind up with this error:
Argument not optional: 'ProjectObj.MediaMgr.Clip(...).StopClip'
If anyone has any idea on what the problem is and how to fix it, it'd be much appreciated.