I'm on vacation for a week and a day starting today, and I won't have much web access, so don't expect any replies from me for a week. But don't worry, I'm still planning to wrap up SGDK 2.1 as soon as the OpenTK library finishes its implementation of text rendering, which is coming up soon, I think (I helped work out one of the issues to move things along). Meanwhile I'm going to try to get SGDK 2.1 to compile and run under Ubuntu and see how close we are to officially supporting Linux. The release of 2.1 would be a good time for people to get their work recognized if anyone wants to create super fun little demo games... something like the existing sample project, but longer or more fun perhaps?