I don't know if this is just my computer or if it's DirectX or what. When I go from a window to full screen while playing a game, the keyboard gets really screwy. Tapping a key does nothing for about a second and then the game acts as if it's been pressed for a full second before stopping. This is especially noticeable while playing my Tetris game (never played it full-screen while developing) where I can't get the blocks into the right column sometimes. It works fine in windowed mode, so it's not a problem with my code. Does anybody else notice this problem at all? Or is it just a problem with my computer?