hang on i found it. when i imported the sprite, i accidentally deleted one of the rules that "reads inputs". that helps alot i bet

alright...now that i took care of that ive got many many many more questions to ask (yeah, i know im kinda far behind in sgdk2 terms)
* is there a way to make a TopSolid tile rotated, like a "SideSolid" or "BottomSolid"
* quickly switching players, especially different sized players (as in you control 1 person, and then you can switch to another at will)
* What time is it?
* can you set a "solid area" on a sprite. For example, only the bottom half of a sprite is "solid"
* i dont need it now, but i would like to have dialog boxes.
* How can you change the default buttons to A, S, D, and Space?