Good point. Also, I noticed last night that I should make all the generated and intrinsic source code come in the form of "partial" classes, so that custom code can extend these classes in independent files, allowing the code generator and the "reset code" command to overwrite the delivered code without interfering with the extensions. Then I can convert groups of rules to a partial class custom code file. So I will try adding that and also adding something to make the sprite templates much more visible.