@TonyX...Hope ta see ya back in 2010! I need your XBOX expertise!
Oh, hey Vincent. Yeah I'm still gonna do it - for sure. But 'tis the season to not have much time on the computer!
I'm hoping the rubber will hit the road in January. (That's my new years resolution!)
I have all my ducks in a row, and I've got some plans drawn up (I have a big stack of papers here in my desk with sketches and scratches!). I haven't actually done really anything with the SGDK project itself. I've been evaluating and gaining experience with some of the other utilities that SGDK-X will use. It actually has taken more time than I originally thought to go over these utilities with a fine tooth comb and make sure the capabilities I require are complete and bug free, and play nice with all the other stuff. (And just when you get comfortable - they release a new version..!)
But most of that is done. So once the HO-HO's over it's time to throw down.
(Actually I've been busy playing little big planet too. Just looking at that game gets my creative juices flowing!)
Any questions or ideas/feature requests? ...I'm still very open to ideas!
Meantime - I guess it's not too early to say... Merry Christmas to all you hard working scrolling game developers! I hope Santa brings you a million dollar game idea!