Hi guys!
One of my friends that is testing my game was asking about this: when you start a new game (at run time), you modify the controls to bind new keys, then save the game, then close the game, then restart the game and load it, the controls you modified come back. I wasn't even aware of that! That's great!
The thing that upsets him though is that the controls are not loaded when you open up the game, he has to use the default controls to load up his saved game and recuperate his custom controls.
I wonder if it is a good idea the separate the save/load of the controls from the save files. If they were separated, I could load the controls right when the game launches, but only one configuration could be saved...
What do you guys think about that? If it's much work to split the data, I think I won't do it. My efforts would be better invested in making the game I think. But if you have a good ideas, I'm all ears!

Thanks guys!
