Author Topic: Infinite Adaptive Mario  (Read 2887 times)

Jam0864

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tprime

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Re: Infinite Adaptive Mario
« Reply #1 on: 2010-09-05, 04:38:33 PM »
Indeed!  ;D

Vincent

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Re: Infinite Adaptive Mario
« Reply #2 on: 2010-09-07, 12:13:32 PM »
That's annoying!  I can't reach a difficulty level of 60 and more.  :P  I'm not good enough at Mario it would seem...  ;)
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bluemonkmn

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Re: Infinite Adaptive Mario
« Reply #3 on: 2010-09-08, 05:40:03 AM »
Interesting, but not the most important aspect of a good game.  I don't play games because they;re challenging, but because they're entertaining.  And I think challenge is only a small part of what makes them entertaining ... it just makes the gamer last longer.  I think more important aspects of what makes a game entertaining is variety and exploration.  In one sense, having generated content does make for a lot of potential variety, but I think adjusting the difficulty to meet the user's ability would only make it more frustrating.  I'd rather just have generated content at a fixed level of difficulty.  In another sense, though, generated content can't have as much variety as manually generated content because the generator will probably never be as smart as a human until computers are more creative than humans.

tprime

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Re: Infinite Adaptive Mario
« Reply #4 on: 2010-10-14, 10:00:43 PM »
Strong point there, bluemonk.  :)