I tried to skip this step. Found that I ran into problems with Step 10 as well.
Can you assist?
Step 4
# Add a rotating sprite in the same frameset.
* Right-click on "Sprite Definitions" and select "New", or select "Sprite Definitions" and then select "New Object" from the File menu or toolbar.
* Enter "Player" for the sprite definitions name.
* Select "Rotating Sprite Wizard" from the "Sprite Definition" menu.
* Select "My Graphics" from the Graphic Sheet dropdown list.
* Select the Red Triangle and click Next.
* Leave the default value of 72 states, and click Next.
* Leave the default values of 1 repeat and 0 mask alpha level and click Next.
* Enter a prefix of "Norm" and click Next.
* Select "My Frameset" from the "Frameset" dropdown list and click Next.
* Select "Use a fixed size for all states" and click Next.
* Leave the default values of 32 and 32 for width and height, and click Next.
* Click Finish.
* Close the Sprite Definition editor.