Author Topic: Upcoming SGDK2 Outputs HTML5  (Read 10806 times)

bluemonkmn

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Re: Upcoming SGDK2 Outputs HTML5
« Reply #30 on: 2011-11-15, 07:27:50 PM »
If you're just looking for a map that looks good for scrolling, wouldn't the sample project work well?  Or are you thinking something more expansive?

I'm looking for something that would only require a little bit of additional work to turn into a cool-looking and possibly fun game playable on an iPad.  Something to get someone's attention enough that they'll want to try the same thing.

Would it be possible to load a savegame via browser?

It would not be easy to load a savegame saved by a true SGDK2 game into an HTML5 version of the "game".  And there are no save/load game features available for the HTML5 projects yet.  But I expect there will be.

bluemonkmn

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Re: Upcoming SGDK2 Outputs HTML5
« Reply #31 on: 2011-11-16, 06:50:11 AM »
I think I will use this as a sample of the new feature:

http://sgdk2.enigmadream.com/ben/Html5Sample.html

There are still a few bugs to work out of reactToSolidity, and the level is incomplete, but I think it's a good visual demo.  Also, in IE I just noticed some graphics have some garbage around the edges like there's a rounding error in drawing the tiles.  Ah well, it's a problem for later.

Vincent

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Re: Upcoming SGDK2 Outputs HTML5
« Reply #32 on: 2011-11-16, 06:53:51 AM »
It looks good to me!
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bluemonkmn

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Re: Upcoming SGDK2 Outputs HTML5
« Reply #33 on: 2011-11-16, 07:06:52 AM »
I have posted an updated version of SGDK220.zip on SourceForge.  I will start posting announcements soon.