Hey bluemonkmn,
I followed your new tutorial video: opened a sourceforge account, set up TortoiseHG, got a local copy, made modifications, checked in my modifications, etc. I had no problem following the video: very easy to understand. Great stuff! So I decided to make the first modifications I would like to see in IotaBuildIt: new tile category, different main player movement...
But then I encountered a problem: when I generate the HTML5 project, it doesn't work. I tried with various settings: nada. I thought that maybe my modifications caused the problems, so I reverted to the original IotaBuildIt sgdk2 file to export in HTML5: same problem. I thought that maybe only local HTML5 files cause problems since the original IotaBuiltIt.html file works online (hard to believe but I wanted to rule everything out). So I pushed my changes and tried them remotely: same thing.
My version of SGDK2 was downloaded yesterday (I wanted a clean install), version 2.2.3. And the exact problem is: the export operation works fine, doesn't give any error, etc. But when I open the html file, all I see is the blue background of the tutorial map. Nothing else shows up, nothing moves, etc. I tried it in a clean Chrome and a clean FireFox 12 (downloaded and installed them both yesterday too). I don't get any javascript error, it's like the export operation wasn't properly completed. Oh, by the way, the exe works just fine.
Can you download my project and test it on your end to see if you get the same behavior?
My sourceforge repo (RO access):
http://hg.code.sf.net/u/vincent1111111/iotavincentIt's too bad, I really wanted to make the complete loop, submit my changes, get a review, etc. Oh well, that's the point of testing the whole process I guess. I'll ask for a review when the HTML5 export works on my end.
Thanks!
