Author Topic: FAQ List  (Read 5698 times)

bluemonkmn

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FAQ List
« on: 2009-06-20, 07:57:59 AM »
This is a list of only the most useful and frequently asked questions/topics.  This message/list will be updated as I see fit, but feel free to suggest topics in replies in this thread.

1. Displaying messages with character portraits in them
2. Why won't the help file work?
« Last Edit: 2009-09-02, 03:36:50 PM by bluemonkmn »

Tanja

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Re: FAQ List
« Reply #1 on: 2010-01-09, 04:58:47 AM »
most asked question: why does the player goes through walls?  :laugh: (at least i think this was it.)

bluemonkmn

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Re: FAQ List
« Reply #2 on: 2010-01-09, 07:49:40 AM »
Actually, I don't see anybody asking about that particular question for SGDK2 in here.  That's kind of surprising though.  Is everybody figuring out their solidity problems on their own?  I see a couple questions related to solidity, but not the simple question of why the sprite is going through walls.  Maybe the documentation is good enough to answer this question.

Tanja

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Re: FAQ List
« Reply #3 on: 2010-01-09, 09:30:37 AM »
mh, can't remember right, it's been too long. but there WAS a question that was asked a hundred times... the solution was just to have one specific rule right after another one. you even called it yourself the nr.1 question  :laugh:

eyeliner

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Re: FAQ List
« Reply #4 on: 2012-06-15, 06:13:13 PM »
How to limit FPS/enable VSync?

I'm following the first tutorial, and the triangles moves incredibly fast, and I get 1000's of FPS. Halp!
Thanks.

bluemonkmn

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Re: FAQ List
« Reply #5 on: 2012-06-16, 05:19:28 AM »
How to limit FPS/enable VSync?

Add a rule anywhere in your project (somewhere that will execute only once per frame) that calls "LimitFrameRate". The sample project does this in the Overlay map in a plan called "Animate". The tutorial neglected to suggest this.

eyeliner

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Re: FAQ List
« Reply #6 on: 2012-06-16, 09:40:03 AM »
Works great, thanks.