I want to fix some issues that I'm having within the IDE, and to debug SGDK2IDE I would need to build SGDK2 with JIT debugging enabled as well as adding
<system.windows.forms jitDebugging="true" />
to the configuration.
..From what an exception window tells me.
Could you build SGDK2 with debugging enabled, bluemonkmn?
EDIT: Fixed the issue (If you have a frameset that appears first in the frameset dropdown with a frame size larger than 1024, you'll get an exception when trying to create a new tileset)
But I was just lucky this time, I might have an issue in the future that I might need to fix. Could you still build it with debugging enabled?
