Yeah, if it's the kind of "crash" that doesn't involve really-low level libraries like DirectX and the OS, I can probably fix it. Basically if there's an error message that pops up or if the game just terminates without explanation, I don't think I've met a problem yet that I couldn't explain and fix. It's just the hard crashes that I'd have a problem with (and I don't think I've seen any of those). The only problem I can think of that I haven't been able to fix is the behavior of the tileset editor on some ATI video cards (it flickers and corrupts the display I think), because it's so rare. And if the problems are new (and the kit is at fault), it might be just enough to coax me into releasing version 1.4.6, which has a few minor fixes to other problems that have been found in the past 6+ months. So pass that message on if you think they'd be interested in fixing up their project.