SGDK Version 1 > News and Announcements

Version 1.4.6 Released

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bluemonkmn:
One guess as to which scrolling-related software just released version 1.4.6... that's right, it's the top result for the word "Scrolling" on Google: The Scrolling Game Development Kit.  Some may have heard me say before that there would probably not be any more 1.x releases, but it's been almost a year since the last release, and progress on 2.0 has been very slow over the past year.  And since a few significant and annoying bugs have cropped up over the year, I thought it sensible to release another bug fix version to demonstrate that I am still committed to supporting this software, and to keep people interested while I continue work on version 2.0.

Download page: http://gamedev.sf.net/download.shtml
What's New: http://gamedev.sf.net/Help/WhatsNew.htm

I've also released a new BMDXCtls.dll with this release because I was updating my email address everywhere I could find it, and BMDXCtls had a couple occurrences of it.  No real new functionality in BMDXCtls.dll, though.  Just that and the copyright date change.

Zorb Burger:
dis look purty good da me! keep up work!

This1Guy:
I have a problem with GameDev games on my new computer (Athlon 64 3Ghz).
They're too fast. They go up to 800 fps.
It all goes too fast. I never knew GameDev speed relied so much on processor.
That's a bad news for the future of games created with GameDev. Most of them are unplayable even now due to speed.
Any ideas on what to do?

cbass:
almost every game I have played has frame rate limiting of 60 fps or so, so I haven't notice a problem.

durnurd:
Most games should have a frame rate limit set.  The option is off by default, which is the source of the problem you're seeing, but there's an easy solution to the problem with most games that should be standardized.

If you have SGDK, you can open the project, go to the Player Settings (The Key icon) and check the "Limit Frame Rate" checkbox, then save it and quit.  Then it should play properly.

If you don't have SGDK, just open the .gdp file in your text editor of choice, find the FPSLimit=0 and change it to FPSLimit=60

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