I finally decided on the game title; it shall be called Darkstrands.
Anyway, its an isometric-action-rpg that I'm going to make not with SGDK....but with SGDK 2. I know that that sounds like I'm planning way ahead, but I figure that finishing the graphics will take me such a long time, SGDK 2 will be finished by then.
Also, all the features and gameplay I plan on having within the game could probably be done in SGDK [1], but it would require a LOT of scripting that I'm too lazy to do.
Screenshots coming soon!