Author Topic: Tony the Speeder  (Read 360081 times)

tprime

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Re: Tony the Speeder
« Reply #60 on: 2008-09-21, 04:51:35 PM »
What is the site link? It sounds pretty cool, and I won't steal it!  :)


(This probably doesn't belong here- forgive me)

And you are free to post any post anywhere.

tprime

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Re: Tony the Speeder
« Reply #61 on: 2008-10-12, 12:12:56 PM »
I haven't been on here for some time. Well I got a new update on the game. Visit www.revoluciongames.webs.com

There is a new attack. Which is even harder to defeat enemies. It adds more challenge.

tprime

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Re: Tony the Speeder
« Reply #62 on: 2008-10-12, 12:14:03 PM »
I was not on for a while because I was getting a new internet.

tprime

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Network Game
« Reply #63 on: 2008-10-17, 08:12:00 PM »
I've checked out the network game demo. But I don't really understand how it is used.

tprime

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Re: Tony the Speeder
« Reply #64 on: 2008-11-02, 06:27:13 PM »
I added new updates to my game. just visit www.revoluciongames.webs.com  :)

This will be the last update for the free version of the game. Unless if it has errors.
Thanks, for making this game a big hit.
 8)

tprime

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Re: Tony the Speeder
« Reply #65 on: 2008-11-02, 07:34:44 PM »
You can FTP it to enigmadream.com and then I can move it somewhere publicly accessible. Login with user sgdkuser and password sgdkuser. Let me know if/when you have uploaded it so I can move it and provide a link.  You can upload a set of files representing a little web site for it if you want (use relative paths).  I don't know if I'll have time to review and post it on gamedevprj.sf.net, though.  For now I'll just host it at some address on enigmadream.com.  Then you can post links where you like.



I wonder how I should decide what projects to review and post on gamedevprj.sf.net.  Maybe I should make a formula to decide whether a project is worth its size... maybe 100 KB * 10^(stars / 2)? :)
0 stars = 100 KB max
1 star = 316 KB max
2 stars = 1 MB max
3 stars = 3.1 MB max
4 stars = 10 MB max
5 stars = 31 MB max

Of course that doesn't work because that means I have to review the project before I decide if it was worth reviewing :)... but I could at least use it to decide which games are worth posting after reviewing them.

Anyway I can host it, but I don't know yet if it'll get listed.  Maybe I should get some help in reviewing and posting projects.

How is this going? Is it good? Have you thought about using this formuala? :D

bluemonkmn

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Re: Tony the Speeder
« Reply #66 on: 2008-11-03, 06:28:48 AM »
I have been doing too many other things to play games on the computer, but if you want me to consider it for the listing, I can.

tprime

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Re: Tony the Speeder
« Reply #67 on: 2008-11-03, 01:08:05 PM »
but if you want me to consider it for the listing, I can.
Sure, thank you.

I have been doing too many other things to play games on the computer

I can do this for you. I have free time.

tprime

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Re: Tony the Speeder
« Reply #68 on: 2008-11-03, 01:10:07 PM »
Quote from: TonyX link=topic=920.msg7644#msg7644

I can do this for you. I have free time.

Except for my games. That wouldn't be fair. ;)

bluemonkmn

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Re: Tony the Speeder
« Reply #69 on: 2008-11-03, 06:46:43 PM »
When I try to run the demo, the splash screen shows, and I get a bunch of "ActiveX component cannot create object" errors (3 I think).  It looks like you neglected to deliver BMDXCtls.dll and ScrHost.dll?  Did you use the install packager?  I thought it would include those.

tprime

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Re: Tony the Speeder
« Reply #70 on: 2008-11-04, 06:32:10 PM »
Oh, I used the zip installer. You don't have to change the splash screen anymore. It makes the project look cooler. Can you still play it though?

bluemonkmn

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Re: Tony the Speeder
« Reply #71 on: 2008-11-05, 04:48:11 PM »
I could probably play it, but I wouldn't want to post a self-installing package that doesn't install everything you need to play the game.  I would either post the project-only zip (intended for SGDK users) without all the extra overhead of an installer, or a full installer that works properly (for anybody).

tprime

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Re: Tony the Speeder
« Reply #72 on: 2008-11-05, 08:52:09 PM »
Oh, okay, you can do that. I probally should test it out at a friend's house, who doesn't have SGDK. Thank you.  :)

bluemonkmn

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Re: Tony the Speeder
« Reply #73 on: 2008-11-06, 06:39:32 AM »
Hm... I think there are still a few too many problems to make this worthwhile posting, unless I'm missing something.  Maybe you can help:
1. I can't walk up hills without jumping.
2. The speed of the player doesn't make sense.  One moment I'll die because jumping over the enemy launches the player off a cliff into the water, when all I intended to do was land on the other side of the enemy next to the water. The next, I'll die because jumping over the water didn't go half as far as last time I jumped and just dumps me in the water.  There's no way to jump across moving at that speed.  Why does the player move at completely different rates?  I can't survive if I can't predict how fast the player is going to move.
3. I don't understand what happens when I crouch.  It just plays a loud white noise sound until I get up; why?
4. After finishing the first level, I get an infinite number of error messages and have to terminate GDPlay.
5. There are no instructions included.  Is there anything I can do besides jump?  Do the things I'm picking up have any significance?

tprime

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Re: Tony the Speeder
« Reply #74 on: 2008-11-08, 01:55:11 PM »
1. I haven't figured out how to fix that. But you can walk on slopes facing right without jumping. When going left, you have problems.

2. I haven't checked on that.

3. Nothing happens, I wanted something cool. No worries about that, I plan to delete it.

4. I haven't checked up on that.

5. The instructions are in the help files.