Author Topic: SGDK2 Alpha Released  (Read 12380 times)

tprime

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Re: SGDK2 Alpha Released
« Reply #15 on: 2007-07-18, 09:36:39 PM »
How would you make it function for the DS?

durnurd

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Re: SGDK2 Alpha Released
« Reply #16 on: 2007-07-19, 09:02:31 AM »
Not easily, I'd imagine.  The code is currently written for Microsoft.NET and DirectX 9, neither of which have ports to the DS, so somebody would have to either rewrite SGDK2 or Microsoft.NET, the first being a daunting task, the second, near impossible.  And even if one did, they would also have to rewrite SGDK2 to use the built-in graphics mode for the DS instead of DirectX.
Edward Dassmesser

tprime

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Re: SGDK2 Alpha Released
« Reply #17 on: 2007-07-23, 08:22:20 PM »
That's alright. The game developers would probally have to go through some thing with Nintendo just to get their games out. 8)

tprime

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Re: SGDK2 Alpha Released
« Reply #18 on: 2007-07-23, 08:52:57 PM »
WOW! I started a new page! :D ;D ;) :) :P 8)