Author Topic: cannot run included project  (Read 23166 times)

bluemonkmn

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Re: cannot run included project
« Reply #45 on: 2007-02-01, 05:49:45 PM »
I'm still stumped by your problem Jam0864.  I haven't changed anything about the relationship between SGDK2 and DirectX DLLs between the time I released the alpha and the updated version.  Are you sure the version that you had installed before replacing SGDK2IDE.exe was the alpha (and the DirectX files that came with it)?   Hopefully you will get a chance to try GetAssemblyVersion and find every copy of Microsoft.DirectX.Direct3DX.dll that you can and see what versions you have.  There might be a few copies in Windows\Assembly whose versions you can find even without GetAssemblyVersion (if you use Windows Explorer), so check on that too.

Jam0864

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Re: cannot run included project
« Reply #46 on: 2007-02-02, 02:43:51 AM »
GetAssemblyVersion says 1.0.2911.0. came with SGDK2. Which is the one it's looking for.

bluemonkmn

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Re: cannot run included project
« Reply #47 on: 2007-02-02, 06:47:06 AM »
And which folder was that in?  Do you have a copy of Microsoft.DirectX.Direct3DX.dll next to SHFL.exe in the SHFL folder where SHFL.sgdk2 is?  If not, that's a problem, but try copying it into there and then running SHFL.exe to see if that makes it work.  If you didn't have one there, we'll have to figure out why it didn't get copied in there.

Jam0864

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Re: cannot run included project
« Reply #48 on: 2007-02-02, 07:55:20 PM »
I only had one in the SGDK2 folder not next to SHFL. It all works now, even without the update! One question, how does the second player jump?
« Last Edit: 2007-02-02, 08:00:22 PM by Jam0864 »

billybob884

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Re: cannot run included project
« Reply #49 on: 2007-02-02, 10:11:25 PM »
the left shift key
"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." :: Hitchhiker's Guide to the Galaxy

bluemonkmn

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Re: cannot run included project
« Reply #50 on: 2007-02-02, 10:22:28 PM »
I only had one in the SGDK2 folder not next to SHFL. It all works now, even without the update! One question, how does the second player jump?

If you have a joystick or gamepad, the second player is controlled with that and jumps using button 1 on that controller.  Otherwise, it's probably Shift as mentioned above.  You can see all the controls in the Tools->Options dialog of the game at runtime.

sam

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Re: cannot run included project
« Reply #51 on: 2007-03-11, 06:37:26 PM »
Hopefully this attachment works...

When I try to run the sample project for Alpha Release 2 I get this message. Is this because I need certain files from previous releases? Before downloading this one I uninstalled everything from previous SGDK2 releases.

Jam0864

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Re: cannot run included project
« Reply #52 on: 2007-03-11, 08:06:35 PM »
Same error I have when trying to run the project I made.

durnurd

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Re: cannot run included project
« Reply #53 on: 2007-03-11, 09:40:30 PM »
It appears that it's looking for your DirectX files in the SGDK2\Library\Projects\SHFL\ folder and not finding them.  Either they are supposed to be there and are not being copied as they should be, or are supposed to be found elsewhere (i.e. in the GAC).  The quickest solution would be to copy all of your DirectX files from the SGDK2 directory into the SGDK2\Library\Project\SHFL directory.
Edward Dassmesser

sam

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Re: cannot run included project
« Reply #54 on: 2007-03-12, 06:10:54 PM »
Thanks a lot. I was able to run it now. For some reason the SHFL folder was missing 2 out of the 7(?) Direct X objects.