So, I my hands on my cousin's computer, copied the the Sgdk2.0setup via flash drive,
and I started on a new project with my nerdy dweeb friends.
If you don't know abot Castlevania, it's about a family trying to kill Dracula every 100 years.
My main Characters are Raytus Belmont, Grandson of Juste Belmont,
and Jennifer Kishine, granddaughter of Maxim Kishine. I have the sprites both made and here's how they operate:
Raytus wields and slings his whip with the CTRL button... Holding the button allows you to sling the whip in a continous motion. His weapons are- holy water, The Bible (idk) a dagger, axes, crucifixes, a silver bullet pistol.
Jennifer wields a pan-dimensional sword with ctrl (Valmanway), and holding control lets her release a blade vortex, severly damaging all enemies in contact. She uses all of the weapons as Raytus, but her Bible attack is different.
Unlockable Characters are Renon the shopkeeper, and Wraith, a being Raytus's manfested evil.
You start out in the forest with no abilities, but you gain them as you reach game progression.
Ideas? I remember someone on this site being a CastleV Fan...
Artwork for enemies? Mates?
Level design and ideas?
This'll be a mix of harmony of dissonance and aria of sorrow.
Oh, right, most importantly, I need music and people committed to this project to throw in ideas! and get credit (girls roger game progs and artists!) Just reply, mates.
Sorry for the unappealling paragraph, mate, the DSi doesn't do smileys.