Author Topic: Making tiles  (Read 4453 times)

smjones

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Making tiles
« on: 2007-11-21, 10:36:37 AM »
Hey there!

Game programmer and terrible artist asks: How do you make tiles with images that span multiple tiles?  All the tile editors I found, including the GameDev one only lets you work on one tile at a time.  Well how do you line up the art in multiple tiles?

Do you use another program like Photoshop or Paint and bail on the tile editor altogether?

Thanks! 

Steve

Tanja

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Re: Making tiles
« Reply #1 on: 2007-11-21, 10:55:50 AM »
you can do this very pretty with sgdk.
in the graphics editor, and then in the cell manager window, click with your mouse on one tile and hold the button down when you move the mouse around. so you can select f.e. three tiles in a row, or 2x2 tiles or more.
now you can paint seamlessly.
also note the very usefull functions in the toolbar "offset and wrap". wrap one tile and paint in the middle, wrap it one more time and you have the original tile, but the left and right border will have no seam.

durnurd

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Re: Making tiles
« Reply #2 on: 2007-11-24, 09:34:10 PM »
In SGDK1 there is no simple way to do this.  Suggestions:

Make larger tiles.
Set the tile size to 2x its normal size, draw the tile, then set the tile size back to normal.
Copy part of the tile on the left into the tile on the right, then draw what you need to connect it, then shift it to the left (L. Shift) and finish drawing.
Of course, you can just import them
Edward Dassmesser

Tanja

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Re: Making tiles
« Reply #3 on: 2007-11-25, 10:16:09 AM »
my post was written for sgdk2. sorry if i confused you, smjones.

SmartBoy16

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Re: Making tiles
« Reply #4 on: 2007-11-26, 10:57:06 PM »
you can also use paint to edit tiles (note if you use the tile editor in 16bit mode, the colors may dither :()
Looking to the skies.....