Author Topic: Control Labels  (Read 2772 times)

durnurd

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Control Labels
« on: 2008-01-15, 08:06:23 PM »
I just noticed this while playing SGDKTetris (I've dubbed it that now).  It may be in other games, but I preface it with this note because I modified the Controls window a bit, so it's not the normal one, and I can't look at the code because I'm currently not at my computer.

When editing the controls while playing, If an input is the left arrow, it's labeled "LeftArrow".  Similarily, down arrow is "DownArrow".  But up is just "Up" and right is just "Right".  I don't know if these labels come directly from a compiled library (in DirectX?) so it's unchangeable or something else, but I thought I'd point it out, because it seems like a silly little blunder that would annoy somebody who's OCD ( :-[ hint, hint)
Edward Dassmesser

bluemonkmn

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Re: Control Labels
« Reply #1 on: 2008-01-15, 10:02:55 PM »
How odd.  The text *does* come from DirectX.  Strange they weren't consistent on that.

Tanja

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Re: Control Labels
« Reply #2 on: 2008-01-16, 03:26:58 AM »
what is OCD? am i OCD because i don't know?  :whistle:

bluemonkmn

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Re: Control Labels
« Reply #3 on: 2008-01-16, 06:31:46 AM »
It stands for "Obsessive-Compulsive Disorder" and people with OCD are often known to be compelled to try things over and over until everything occurs "just right", whatever that means to them (it may not make sense to others), and if anything is out of place, it's very disturbing and they are compelled to make sure everything is "just so".

Jam0864

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Re: Control Labels
« Reply #4 on: 2008-01-16, 06:56:59 AM »
yeh, my bro has that.

Tanja

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Re: Control Labels
« Reply #5 on: 2008-01-16, 07:20:16 AM »
ah, now i understand! was that you, jam, who said a while ago, his brother wanted to learn sgdk2?

Jam0864

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Re: Control Labels
« Reply #6 on: 2008-01-16, 07:58:34 AM »
me and i think it was bluewind have both mentioned it at some point. my bro seen how much work goes into a game and pretty much gave up right away lol.