Author Topic: Call for Samples  (Read 5544 times)

bluemonkmn

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Call for Samples
« on: 2008-12-29, 06:41:05 AM »
How would you like to have your work be included as one of the sample projects in the next release (2.1) of Scrolling Game Development Kit?  If you think you have what it takes to help show off SGDK2 for all its worth, submit your best efforts to be considered for inclusion in the samples package (or, if your project is small and cool enough, even in the standard library) for inclusion in the 2.1 release of SGDK2.  Use beta 3 to create your projects.  It's likely that the only difference between beta 3 and the final release will be the library and sample projects projects (and the about dialog version indicator).  To submit a project, zip the SGDK2 file and post a link to it, or upload it to the SGDK2 support site (http://sgdk2.enigmadream.com/support/), and post the name of the project you uploaded.  Projects should be less than 1 MB zipped.  Size will be a consideration when deciding whether to include projects in the samples library or the delivered library.

bluemonkmn

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Re: Call for Samples
« Reply #1 on: 2008-12-30, 05:31:00 AM »
If anyone intends to try this, let me know before the end of the year, and you'll have until the end of January to submit something.  Otherwise, I may just release around the end of the year, which is much closer than it sounds :).

SmartBoy16

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Re: Call for Samples
« Reply #2 on: 2008-12-31, 06:19:39 PM »
can u add my Basic3D 2 Demo?
Looking to the skies.....

bluemonkmn

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Re: Call for Samples
« Reply #3 on: 2009-01-05, 07:20:06 PM »
Basic 3D doesn't demonstrate much by itself.  It's just graphics.  The samples in the samples package should be very easy to use and showy -- demonstrating how easy it is to accomplish complex tasks easily in SGDK2.  They advertise SGDK2.