Yes, it sounds like a dream, but I wonder how realistic it is. Would people actually be *willing* to pay. If not so much, then there are some down-sides to think about:
1. When people pay they expect you to deliver. I think this plan allows them to pledge without fully paying until the delivery is done, so hopefully it's not such a problem. But even if people make pledges, they will have more expectation of having deliveries. If the pledges are so small that I would rather do something else, people might just get annoyed at the whole SGDK2 project.
2. What if they want features that I don't think should be part of the project or don't want to work on or don't know how to work on (3-D for example)? (I guess I'm not sure if the features are features that I approve before people pledge to them or not.)
3. It could be more of a distraction than an excitement if I get only small and rare contributions. It would be easier to just implement the features when it's convenient, and do releases on my own schedule, rather than add the extra complications for so little benefit.
4. If there are not enough people to confirm that a feature was implemented to users' satisfaction (allowing the pledge to be paid), what happens?
So this is why I would be interested to know how popular it would be before getting into it. I think it would be fun to work on SGDK2 full time, but I feel like that's only a dream. :pray: