Author Topic: SubLists for Graphics and Framesets  (Read 20946 times)

bluemonkmn

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Re: SubLists for Graphics and Framesets
« Reply #30 on: 2012-10-31, 12:08:25 PM »
If causing the problem requires you to have 2 versions of SGDK2 installed, it's probably obscure enough not to worry about it if you can't reproduce the problem easily. But if you can reproduce the problem on just one instance of SGDK2, I'd like to know how if there's some trick to it.

v6v

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Re: SubLists for Graphics and Framesets
« Reply #31 on: 2012-10-31, 04:32:03 PM »
I'm having issues bulding my project.

I need to include the .DLL files that my project uses in the same directory as SGDK2 2.2.9

But with a ClickOnce reference I can't really find it.

(I've been using the SGDK2 version that didn't use ClickOnce because of this problem)

Where can I find the SGDK2 directory now?

bluemonkmn

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Re: SubLists for Graphics and Framesets
« Reply #32 on: 2012-10-31, 04:40:32 PM »
The first line in the "Loaded Modules" box in the about dialog tells you the full path of SGDK2IDE.exe.

v6v

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Re: SubLists for Graphics and Framesets
« Reply #33 on: 2012-10-31, 05:49:06 PM »
I was afraid to use that path because it had a large amount of gobblety goop in the path.



This arose.

The error I mentioned before.

Maybe it's related to the OutofMemoryException.

Either way it happens randomly and not at will, but once it happens it persists until I restart the IDE
« Last Edit: 2012-10-31, 06:27:45 PM by #Sharp »

bluemonkmn

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Re: SubLists for Graphics and Framesets
« Reply #34 on: 2012-11-01, 05:09:39 AM »
I suspect it is related to memory based on what I'm seeing. It looks like it failed to load all the graphics and controls that use different fonts that haven't been pre-rendered in memory yet maybe. When you get this behavior, can you look in task manager and see how much memory the SGDK2IDE process is using?