Scrolling Game Development Kit Forum
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Scrolling Game Development Kit Forum
»
SGDK Version 1
»
Help/FAQ
»
Tileset clipping
« previous
next »
Print
Pages: [
1
]
Author
Topic: Tileset clipping (Read 6101 times)
Rosko
Visitor
Posts: 11
Tileset clipping
«
on:
2005-04-25, 10:45:22 PM »
I'm not sure if this has been covered before, but how do you increase the size of the tile set selection box form the map editor. I have a tileset that is 15x15 tiles, but in the map editor i can select 15 down, but only 10 across......why is that?
Logged
bluemonkmn
SGDK Author
Administrator
Fanatic
Posts: 2761
Tileset width
«
Reply #1 on:
2005-04-26, 05:29:51 AM »
The tile selection view of the map editor scrolls vertically but not horizontally because the maximum supported width of a tileset is the width of the screen. Tilesets wider than the screen are not supported because they did not used to be supported by DirectX.
If you need to reformat your tileset, the Tileset re-slicer in the tools menu may be of use to you.
Logged
Ben Marty
Scrolling Game Development Kit 2
Rosko
Visitor
Posts: 11
Tileset clipping
«
Reply #2 on:
2005-04-26, 11:36:51 AM »
That solves it, the slicer works a charm! Thanks.
Logged
Print
Pages: [
1
]
« previous
next »
Scrolling Game Development Kit Forum
»
SGDK Version 1
»
Help/FAQ
»
Tileset clipping