i guess i should share a few tips here too
* if you have many maps and you need to test them out quickly, make a level selector map to quickly go to that level. this can be also useful as a reward for finishing the game.
* if you use a frame reducer to slow down the frame rate, it will also affect the map editor, which could be a pain if you have it set to a low number like 30. If you disable it, the map will scroll at the highest speed possible
* If you need to see a large area of the map at one time, or if you want to zoom out while editing, change the screen size to 1024x768 (dont for get to change the Map display settings).
* Nobody likes hard-to-control games! personally ive always hated the Ctrl, Shift, Alt, and Space buttons. when you make a game make sure it is comfortable for you AND your players.
* if your game recommends a joystick, especially a certain kind (like either the "old-style" joystick or a gamepad), try to provide a link for that certain one.
* I have always judged a game by its music. dont forget to put music in your games! i havent like one game that lacks music (well, except maybe some versions of tetris...)