I have another question for you guys out there. Is there a simple way to have tiles change into other tiles by themselves? Here is what I am trying to accomplish if it will help you think through somethings.
I have a level that I created a function to turn some water (solid) tiles into ice tiles wen use a magic potion. The player can cross the ice tiles but not the water tiles. I can figure out that part, but I am looking to some how change the ice times back to water after a period of time or after the player has left the ice tiles. Any thoughts??? Thanks for the help.